Polylithic 0.4.1
Hello fellow tribe members. The new year is here along with version 0.4! This might not seem that much of a change but huge things are happening in the backend of the game allowing for the 2nd era of farming.
Get the Polylithic Early Access
0.4.1
Alterations to terrain, down to every blade of grass, are now saved in preparation for the farming era
Trees and boulders now have their health and state saved by the scene
Terrain remains persistent when traveling far away and coming back
Terrain will be reset if loading data from a version of the game with a different generation
Improved performance for a large number of mobs
Reduced VRAM usage by ≈500MB
Adjusted spawn rate of rocks
Wheat now spawns in the world
Additional points of interest have been added throughout the map
Fixed various issues in the terrain
Some inaccessible items added for super secret testing
Small Trees and nut trees can be chopped now
Small visual improvements
As always, If you encounter any problems, please let us know!
Future Updates?
What you can expect in the upcoming updates? The team is now focused on laying the foundation for the farming era that introduces the player to new technologies. Through this, the player will be able to use animals to produce more resources, cultivate the land, and hence start proper production chains.
The player is expected to settle down, build up their base, employ more NPCs to their tribe, explore the map, and follow up the story quest.
The main areas we will be focusing on now are modular building, farming, and taming animals. Later on, we are also planning to introduce a Season System with a Winter / Summer cycle for more fun and challenging gameplay along with the sandbox mode.
We will be also adding new special NPCs and their fun questlines to the game world with continuous stories after each migration and some rewards.
Lastly, we are in the process of looking for help with more advanced game design a system balance.
Sounds good? Please share your thoughts with us using our Discord or Steam Community forum.